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visual3d:getting_started:getting_started [2024/07/26 14:18] wikisysopvisual3d:getting_started:getting_started [2024/11/15 19:16] (current) wikisysop
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 ======Getting Started====== ======Getting Started======
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 /* THIS IS A COMMENT */ /* THIS IS A COMMENT */
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 To see all software updates check out the [[Visual3D:Getting_Started:Visual3D_Release_Notes|Visual3D Version Release Notes]]. To see all software updates check out the [[Visual3D:Getting_Started:Visual3D_Release_Notes|Visual3D Version Release Notes]].
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 ===== Summary ===== ===== Summary =====
  
-Download samples [[https://www.has-motion.com/download/examples/Visual3DExample1.zip|file]] to verify Visual3D functions are all available. +  * Download samples [[https://www.has-motion.com/download/examples/Visual3DExample1.zip|file]] to verify Visual3D functions are all available. 
- +  The Workspace tab will show a model and 3 walking trials associated with it. 
-The Workspace tab will show a model and 3 walking trials associated with it. +  Awareness of the Active Files combo box in the toolbar. 
- +  Awareness of how to associate a motion file to a model. 
-Awareness of the Active Files combo box in the toolbar. +  Signal and Events tree exploration. 
- +  Reporting and printing reports. 
-Awareness of how to associate a motion file to a model. +  Setting defaults. 
- +  Configuring views.
-Signal and Events tree exploration. +
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-Reporting and printing reports. +
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-Setting defaults. +
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-Configuring views. +
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 ===== Using Visual3D ===== ===== Using Visual3D =====
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 ==== Animation, Signal and Event Options ==== ==== Animation, Signal and Event Options ====
  
-1. Above the workspace there are several tabs. Click the Signal and Event Processing tab.\\ +1. Above the workspace there are several tabs. Click the Signal and Event Processing tab.
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-{{:gettingStarted2.jpg}}\\ +
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-2At the top of your screen, locate the Active Files drop-down box with the default value of //ALL_FILES.// This is the combo menu and it indicates which of the files loaded into your workspace are currently active.\\+{{:gettingStarted2.jpg}}
  
-3. Use the mouse to change the menu selection from //ALL_FILES// to //Walking1.c3d.//\\ +2. At the top of your screen, locate the Active Files drop-down box with the default value of //ALL_FILES.// This is the combo menu and it indicates which of the files loaded into your workspace are currently active. 
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-{{:gettingStarted3.jpg}}\\ +3. Use the mouse to change the menu selection from //ALL_FILES// to //Walking1.c3d.// 
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 +{{:gettingStarted3.jpg}} 
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 +4. Click the Play button—the right-pointing triangle—in the video control panel at the bottom of the screen. You will then see the animated walking model, similar to the one in the following illustration. If you do not see the animated skeleton check the troubleshoot section below.
  
-4. Click the Play button—the right-pointing triangle—in the video control panel at the bottom of the screen. You will then see the animated walking model, similar to the one in the following illustration. If you do not see the animated skeleton check the troubleshoot section below.\\ 
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 {{:gettingStarted4.jpg}}\\ {{:gettingStarted4.jpg}}\\
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-5. Use the VCR control buttons and the view options to alter the view.\\ +5. Use the VCR control buttons and the view options to alter the view. 
-  * **Note:** The 3D animation viewer camera perspective is controlled using the mouse keys and mouse movements. The Visual3D tutorials describe how to control the camera angle along with many other helpful things.\\ +  * **Note:** The 3D animation viewer camera perspective is controlled using the mouse keys and mouse movements. The Visual3D tutorials describe how to control the camera angle along with many other helpful things.
-  *  +
-6. Right-clicking in the viewer brings up more options.\\+
  
-7. Explore the data tree in the left panel.\\+6. Right-clicking in the viewer brings up more options. 
 + 
 +7. Explore the data tree in the left panel. 
 + 
 +  * EVENT folder contains points of time of meaningful events. Events are created manually or with pipeline commands (mins, max, thresholhds, auto-gait, etc). 
 +  * TARGET folder contains mocap marker information. The ORIGINAL subfolder is the raw data. 
 +  * Select the TARGET->PROCESSED subfolder and click on any signal. The Quick Report dialog pops up showing data values and the Processing History. Select the Processing History tab and you will see that a lowpass filter was applied to the raw data to create this Processed data. 
 +  * ANALOG folder is the raw force plate data 
 +  * The other folders provide either quick calculations or C3D data as provided by the C3D specification (www.c3d.org)
  
-  * EVENT folder contains points of time of meaningful events. Events are created manually or with pipeline commands (mins, max, thresholhds, auto-gait, etc).\\ 
-  * TARGET folder contains mocap marker information. The ORIGINAL subfolder is the raw data.\\ 
-  * Select the TARGET->PROCESSED subfolder and click on any signal. The Quick Report dialog pops up showing data values and the Processing History. Select the Processing History tab and you will see that a lowpass filter was applied to the raw data to create this Processed data.\\ 
-  * ANALOG folder is the raw force plate data\\ 
-  * The other folders provide either quick calculations or C3D data as provided by the C3D specification (www.c3d.org)\\ 
  
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 ==== Reporting and printing option ==== ==== Reporting and printing option ====
  
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 {{:gettingStarted5.jpg}}\\ {{:gettingStarted5.jpg}}\\
 \\ \\
-3. In the upper right corner of your screen, just above the tabs, is the page-number and size control. Use this control to cycle through the various report pages.\\+3. In the top right corner of your screen, just above the tabs, is the page-number and size control. Use this control to cycle through the various report pages.\\
 \\ \\
 {{:gettingStarted5a.jpg}}\\ {{:gettingStarted5a.jpg}}\\
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 7. If necessary, select a printer and click **OK.**\\ 7. If necessary, select a printer and click **OK.**\\
  
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 ===== Associating CMZ files with Visual3D ===== ===== Associating CMZ files with Visual3D =====
  
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   * Right on top is a Change button to set the association. In each dialog that follows scroll to the bottom to select "other" applications until eventually you will get a file open dialog. Go to: C:\Program Files\Visual3D x64\Visual3D.exe select that and all should work OK from then.\\   * Right on top is a Change button to set the association. In each dialog that follows scroll to the bottom to select "other" applications until eventually you will get a file open dialog. Go to: C:\Program Files\Visual3D x64\Visual3D.exe select that and all should work OK from then.\\
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 ===== Setting Visual3D Default Folders ===== ===== Setting Visual3D Default Folders =====
  
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 1. Create a C:\VISUAL3D directory and copy all your Model, Plug-in, Pipeline, and Data directories there.\\ 1. Create a C:\VISUAL3D directory and copy all your Model, Plug-in, Pipeline, and Data directories there.\\
  
-2. Select the "Preferences" option under the "Menu" Item.\\+2. Select the "Program Options" option under the "Menu" Item.\\
 \\ \\
 {{:PreferencesMenu.jpg}}\\ {{:PreferencesMenu.jpg}}\\
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 |Model Folder          |Current default FOLDER for the standing trial. Reset every time a Hybrid Model is created.   | |Model Folder          |Current default FOLDER for the standing trial. Reset every time a Hybrid Model is created.   |
 |Motion File Folder    |Current default FOLDER for the motion trial. Reset every time a movement file is opened.     | |Motion File Folder    |Current default FOLDER for the motion trial. Reset every time a movement file is opened.     |
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visual3d/getting_started/getting_started.1722003500.txt.gz · Last modified: 2024/07/26 14:18 by wikisysop