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visual3d:tutorials:events:gait_events [2024/11/29 15:56] sgrangervisual3d:tutorials:events:gait_events [2024/11/29 18:50] (current) sgranger
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 ===== Creating Events Manually ===== ===== Creating Events Manually =====
-  - Select the graph of the Z-component of the Ground Reaction Force signal by Left clicking on the graph. You will see the graph is now framed. \\ {{:tutorial6_2.jpg}} \\+  - Select the graph of the Z-component of the Ground Reaction Force signal by Left clicking on the graph. You will see the graph is now framed. \\ {{:tutorial6_2.jpg?850}} \\
   - To create the event, double click on the Fz force signal at the frame that the signal rises above zero.   - To create the event, double click on the Fz force signal at the frame that the signal rises above zero.
-  - Enter the name **RON** into the popup dialog box. **RON** is a typical name used in Visual3D to indicate that the Right has contacted a force platform. **In principle** the event can be assigned any name, but when Visual3D computes Heel Strike and Toe Off automatically, the events are labeled ON and OFF. \\ {{:tutorial6_3.jpg}} \\+  - Enter the name **RON** into the popup dialog box. **RON** is a typical name used in Visual3D to indicate that the Right has contacted a force platform. **In principle** the event can be assigned any name, but when Visual3D computes Heel Strike and Toe Off automatically, the events are labeled ON and OFF. \\ {{:tutorial6_3.jpg?850}} \\
   - An event labeled **RON** has been added to the Event_Label data tree.   - An event labeled **RON** has been added to the Event_Label data tree.
-  - To highlight this event (actually all occurrences of this event), select the RON signal with a Right Mouse Button click and select **Highlight Event on Graphs.** The Frames corresponding to RON will be highlighted in yellow on all signals in each graph. \\ {{:tutorial6_4.jpg}} \\+  - To highlight this event (actually all occurrences of this event), select the RON signal with a Right Mouse Button click and select **Highlight Event on Graphs.** The Frames corresponding to RON will be highlighted in yellow on all signals in each graph. \\ {{:tutorial6_4.jpg?850}} \\
  
 ==== Create Events Dialog ==== ==== Create Events Dialog ====
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 === Method 2. Velocity Based Algorithm === === Method 2. Velocity Based Algorithm ===
  
-The velocity based algorithm is essentially t=he same. The zero crossing of the first derivative to the model based items computed above (LHEEL_WRT_PELVIS, RHEEL_WRT_PELVIS, RTOE_WRT_PELVIS, and LTOE_WRT_PELVIS) are computed.+The velocity based algorithm is essentially the same. The zero crossing of the first derivative to the model based items computed above (LHEEL_WRT_PELVIS, RHEEL_WRT_PELVIS, RTOE_WRT_PELVIS, and LTOE_WRT_PELVIS) are computed.
  
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visual3d/tutorials/events/gait_events.1732895779.txt.gz · Last modified: 2024/11/29 15:56 by sgranger