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visual3d:tutorials:events:gait_events [2024/11/29 15:57] sgrangervisual3d:tutorials:events:gait_events [2024/11/29 18:50] (current) sgranger
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 === Method 2. Velocity Based Algorithm === === Method 2. Velocity Based Algorithm ===
  
-The velocity based algorithm is essentially t=he same. The zero crossing of the first derivative to the model based items computed above (LHEEL_WRT_PELVIS, RHEEL_WRT_PELVIS, RTOE_WRT_PELVIS, and LTOE_WRT_PELVIS) are computed.+The velocity based algorithm is essentially the same. The zero crossing of the first derivative to the model based items computed above (LHEEL_WRT_PELVIS, RHEEL_WRT_PELVIS, RTOE_WRT_PELVIS, and LTOE_WRT_PELVIS) are computed.
  
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visual3d/tutorials/events/gait_events.1732895826.txt.gz · Last modified: 2024/11/29 15:57 by sgranger