visual3d:tutorials:events:manually_creating_events
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visual3d:tutorials:events:manually_creating_events [2024/07/03 17:30] – removed sgranger | visual3d:tutorials:events:manually_creating_events [2024/11/29 19:20] (current) – sgranger | ||
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+ | ====== Manually Creating Events ====== | ||
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+ | ==== Introduction ==== | ||
+ | This tutorial will show you how to manually create an event in Visual3D. | ||
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+ | ==== Event Creation Process ==== | ||
+ | - First, open the c3d file you want to add the event(s) to and open the //Signals and Events// tab \\ {{: | ||
+ | - Open the //Create Events// window \\ {{: | ||
+ | - Choose the name of the event you want to create. In this example **RHS** is used \\ {{: | ||
+ | - Select the frame at which you want the event to be created at. (Here you can see that a right heel strike occurs at frame 39 so this is the frame we want to add the event RHS at). \\ {{: | ||
+ | - Once you have chosen the name of the event being created and the frame at which it is to be created you can click the button labeled //" | ||
+ | - The label for the event you created (in this case **RHS**) will now show up in the //Available Events Labels// list \\ {{: | ||
+ | - Open the //Edit Events// window \\ {{: | ||
+ | - You can see that the RHS that was created at frame 39 has actually been created and shows up in this dialouge \\ {{: | ||
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visual3d/tutorials/events/manually_creating_events.1720027840.txt.gz · Last modified: 2024/07/03 17:30 by sgranger