visual3d:tutorials:modeling:fun_with_graphics
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visual3d:tutorials:modeling:fun_with_graphics [2024/06/19 12:54] – sgranger | visual3d:tutorials:modeling:fun_with_graphics [2024/11/29 19:02] (current) – [Finding your Graphics Folder] wikisysop | ||
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- | {{visual3d can read obj files. the obj file format is a standard graphics object and there are many free obj files available on the internet. | + | ====== Fun With Graphics ====== |
- | === a little fun with the graphics | + | Visual3D can read OBJ files. The OBJ file format is a standard |
- | it is possible to replace the ”bones” | + | ===== A little fun with the Graphics ===== |
- | - click on the **browse** button beside the **model | + | It is possible to replace |
- | - open the // | + | |
- | - click **apply.** | + | |
- | **note:** for older versions of the software this will be // | + | |
- | - the head will appear upside down because the default segment coordinate system for the head is defined with the top of the head as the distal segment. | + | |
- | - to re-orient the bone: | + | |
- | - click on the **rotate/ | + | |
- | - set the **horizontal rotation** | + | |
- | - click **ok** to accept | + | |
- | tutorial1_13.jpg\\ | + | |
- | - restore | + | - Click on the **Browse** button beside the **Model File** edit box. |
- | - change | + | - Open the // |
- | - click **rotate/ | + | - Click **Apply.** A 3D image of a head will appear in place of the pelvis. |
- | - click **reset.** | + | |
- | - click **ok.** | + | |
- | ==== finding your graphics folder ==== | + | **Note:** For older versions of the software this will be // |
- | when visual3d installs, it loads a series | + | The head will appear upside down because the default segment coordinate system for the head is defined with the top of the head as the distal segment. To re-orient the bone: |
+ | - Click on the **Rotate/ | ||
+ | - Set the **Horizontal Rotation** | ||
+ | - Click **OK** | ||
+ | {{: | ||
- | to find the models folder: | + | To restore |
+ | - Change **Model File** back to // | ||
+ | - Click **Rotate/ | ||
+ | - Click **Reset** | ||
+ | - Click **OK** | ||
- | | + | ===== Finding your Graphics Folder ===== |
- | - in the **visual3d program options** dialog, go to the **default folders** tab | + | |
- | - **segment graphics folder** is where visual3d | + | When Visual3D installs, it loads a series of v3g files onto your computer. If you want to add graphics objects to this folder, you will need to store the graphics files in this folder. |
+ | |||
+ | To find the models folder: | ||
+ | | ||
+ | - You should be in the **Default Folders** tab of the **Visual3D Program Options** dialog | ||
+ | - **Segment Graphics Folder** is where Visual3D | ||
+ | |||
+ | **NOTE:** You can change this folder to a different location if needed. | ||
- | **note:** you can change this folder to a different location if needed. | ||
- | }} |
visual3d/tutorials/modeling/fun_with_graphics.1718801679.txt.gz · Last modified: 2024/06/19 12:54 by sgranger