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visual3d:tutorials:modeling:introduce_missing_digitizing_pointer_markers

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visual3d:tutorials:modeling:introduce_missing_digitizing_pointer_markers [2024/06/19 14:05] – created sgrangervisual3d:tutorials:modeling:introduce_missing_digitizing_pointer_markers [2024/07/17 15:46] (current) – created sgranger
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 +====== Introduce Missing Digitizing Pointer Markers  ======
 +
 Assume that the digitizing pointer exists in a static trial, that the standing trial must be re-captured, but the digitizing pointer was not in view in the second capture. Assume that the digitizing pointer exists in a static trial, that the standing trial must be re-captured, but the digitizing pointer was not in view in the second capture.
  
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 The following method is klunky but effective. The following method is klunky but effective.
  
-===== Step 1 =====+==== Step 1 ====
  
 Step 1: Create a hybrid model using Static1.C3D (the first static trial with the digitizing pointer in view) Step 1: Create a hybrid model using Static1.C3D (the first static trial with the digitizing pointer in view)
  
-===== Step 2 =====+==== Step 2 ====
  
 Step 2: Create landmark for each of the four markers that are located on the digitizing wand (WND1, WND2, WND3, WND4). For example WND1 is shown below Step 2: Create landmark for each of the four markers that are located on the digitizing wand (WND1, WND2, WND3, WND4). For example WND1 is shown below
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 Select the button **Offset using the following ML/AL/AXIAL offsets** and the offsets will not be grayed out any longer. Click **Apply** and then **Close** Select the button **Offset using the following ML/AL/AXIAL offsets** and the offsets will not be grayed out any longer. Click **Apply** and then **Close**
 Create WND2, WND3, and WND4 in the same manner as above Create WND2, WND3, and WND4 in the same manner as above
-===== Step 3 =====+==== Step 3 ====
  
 Step 3: Open static2.C3D as a movement file and assign it to static1.C3D Step 3: Open static2.C3D as a movement file and assign it to static1.C3D
  
-===== Step 4 =====+==== Step 4 ====
  
 Step 4: Export the four landmarks using the following pipeline command: Step 4: Export the four landmarks using the following pipeline command:
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 </code> </code>
  
-===== Step 5 =====+==== Step 5 ====
  
 Step 5: Now open the exported text file in Microsoft Excel or Notepad and replace the text string **LANDMARK** with the text string **TARGET**. Save the ASCII file. Step 5: Now open the exported text file in Microsoft Excel or Notepad and replace the text string **LANDMARK** with the text string **TARGET**. Save the ASCII file.
  
-===== Step 6 =====+==== Step 6 ====
  
 Step 6: Import the ASCII file using the following pipeline command Step 6: Import the ASCII file using the following pipeline command
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 The landmarks will now appear as targets in static2.c3d The landmarks will now appear as targets in static2.c3d
  
-===== Step 7 =====+==== Step 7 ====
  
 Step 7: [[Visual3D:Documentation:Pipeline:File_Commands:Export_C3DFile|Export static2.c3d to disk]] to preserve the landmarks. Step 7: [[Visual3D:Documentation:Pipeline:File_Commands:Export_C3DFile|Export static2.c3d to disk]] to preserve the landmarks.
visual3d/tutorials/modeling/introduce_missing_digitizing_pointer_markers.1718805941.txt.gz · Last modified: 2024/06/19 14:05 by sgranger