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visual3d:tutorials:pipeline:advanced_pipeline_commands

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visual3d:tutorials:pipeline:advanced_pipeline_commands [2024/11/29 20:53] – [Joint Angles] wikisysopvisual3d:tutorials:pipeline:advanced_pipeline_commands [2024/11/29 20:58] (current) – [Summary] wikisysop
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   * [[Visual3D:Documentation:Pipeline:Event_Commands:Example_-_Event_Threshold_to_create_10%_increments|Events:Example 4]] uses **Event_Threshold** command to create 10% increments of the range of motion of a signal.   * [[Visual3D:Documentation:Pipeline:Event_Commands:Example_-_Event_Threshold_to_create_10%_increments|Events:Example 4]] uses **Event_Threshold** command to create 10% increments of the range of motion of a signal.
   * [[Visual3D:Documentation:Pipeline:Event_Commands:Example_-_Event_Threshold_using_height_of_a_segment_|Events:Example 5]] uses the **Event_Threshold** command to compute an event based on the height of the hand relative to the height of the acromium.   * [[Visual3D:Documentation:Pipeline:Event_Commands:Example_-_Event_Threshold_using_height_of_a_segment_|Events:Example 5]] uses the **Event_Threshold** command to compute an event based on the height of the hand relative to the height of the acromium.
-  * [[Visual3D:Documentation:EMG:Filtering:Linear_Envelope|EMG_Onset]] uses the **Event_Threshold** command to compute the onset of EMG activity.+  * [[Visual3D:Documentation:EMG:Filtering:Linear_Envelope|Linear Envelope]] uses the **Event_Threshold** command to compute the onset of EMG activity.
  
 ==== Event_Onset ==== ==== Event_Onset ====
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 ===== Export and Import ===== ===== Export and Import =====
 +
  
 ==== Export Graphs ==== ==== Export Graphs ====
- +[[visual3d:documentation:pipeline:report_commands:export_graph|Export_Graph]]
-==== Export Images ====+
  
   * An example of exporting graphs and metrics and screen shot images is there. We prefer actually building a report in V3D and exporting graphs as SVG or PNG images rather than exporting raw ASCII data for consistency and easy error checking reasons.   * An example of exporting graphs and metrics and screen shot images is there. We prefer actually building a report in V3D and exporting graphs as SVG or PNG images rather than exporting raw ASCII data for consistency and easy error checking reasons.
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 Meta-Commands are used for complex functions or general processing. A meta-command is a Visual3D pipeline into which parameters can be passed. The meta-command should be stored in a folder labeled Meta-Commands, which is located in the Visual3D Plugins Folder. For a more detailed discussion on meta-commands go to the [[Visual3D:Documentation:Pipeline:Meta_Commands:Meta_Commands_Overview|Pipeline Commands:Meta Commands]] page. Meta-Commands are used for complex functions or general processing. A meta-command is a Visual3D pipeline into which parameters can be passed. The meta-command should be stored in a folder labeled Meta-Commands, which is located in the Visual3D Plugins Folder. For a more detailed discussion on meta-commands go to the [[Visual3D:Documentation:Pipeline:Meta_Commands:Meta_Commands_Overview|Pipeline Commands:Meta Commands]] page.
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-===== Summary ===== 
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visual3d/tutorials/pipeline/advanced_pipeline_commands.1732913621.txt.gz · Last modified: 2024/11/29 20:53 by wikisysop