visual3d:tutorials:real_time:biofeedback:mac_cortex
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visual3d:tutorials:real_time:biofeedback:mac_cortex [2024/07/03 17:46] – created sgranger | visual3d:tutorials:real_time:biofeedback:mac_cortex [2024/07/17 15:47] (current) – created sgranger | ||
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To install the real-time plugin you will need the following dlls | To install the real-time plugin you will need the following dlls | ||
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=== Marker Names === | === Marker Names === | ||
- | Cortex passes the full marker names in the real time stream, but passes [[Visual3D: | + | Cortex passes the full marker names in the real time stream, but passes [[Visual3D: |
If you are trying to mix-and-match realtime models and post-processing models collected with Cortex, you must be careful with the marker names. | If you are trying to mix-and-match realtime models and post-processing models collected with Cortex, you must be careful with the marker names. | ||
One solution is to always use 4 character names in Cortex, but this isn't always practical. | One solution is to always use 4 character names in Cortex, but this isn't always practical. | ||
- | Another solution is to always modify the marker names in the C3D file using a [[Visual3D: | + | Another solution is to always modify the marker names in the C3D file using a [[Visual3D: |
< | < | ||
and Visual3D. | and Visual3D. | ||
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=== Marker Names === | === Marker Names === | ||
- | Cortex passes the full marker names in the real time stream, but passes [[Visual3D: | + | Cortex passes the full marker names in the real time stream, but passes [[Visual3D: |
If you are trying to mix-and-match realtime models and post-processing models collected with Cortex, you must be careful with the marker names. | If you are trying to mix-and-match realtime models and post-processing models collected with Cortex, you must be careful with the marker names. | ||
One solution is to always use 4 character names in Cortex, but this isn't always practical. | One solution is to always use 4 character names in Cortex, but this isn't always practical. | ||
- | Another solution is to always modify the marker names in the C3D file using a [[Visual3D: | + | Another solution is to always modify the marker names in the C3D file using a [[Visual3D: |
visual3d/tutorials/real_time/biofeedback/mac_cortex.1720028785.txt.gz · Last modified: 2024/07/03 17:46 by sgranger