====== FP Type 2 ====== ==== Channels ==== A Type 2 force platform records 6 ANALOG channels containing the following information: [Original Analog] = [Fx, Fy, Fz, Mx, My, Mz] Note that a [[visual3d:documentation:pipeline:force_commands:fp_type_4|Type 4]] force platform has the same analog channels as a Type 2 force platform but also includes a CalMatrix. Alternatively, a Type 2 force platform can be thought of as a Type 4 force platform where the CalMatrix is the identity matrix. ==== Calculating the Force Signals ==== Calculating the desired force signals in the force platform's coordinate system consists of the following steps: - Compute baselines by averaging the analog signals for the specified [[Visual3D:Documentation:Pipeline:Force_Commands:FP_ZERO|FP_ZERO]] frames - Subtract each channel's baseline from its recorded signal - Calculate the the Ground Reaction Force - Apply a threshold - Transform the signals into the [[visual3d:documentation:definitions:laboratory_coordinate_system|Laboratory Coordinate System]] === Force Vector === The Force vector for a Type 2 force platform is calculated as follows: Force[X]= Fx Force[Y]= Fy Force[Z]= Fz === Compute Centre of Pressure === The COFP signal for a Type 2 force platform is calculated as follows: COP[X]= (ORIGIN[Z]*Force[X] - M[Y]) / Force[Z] COP[Y]= (M[X] + ORIGIN[Z]*Force[Y]) / Force[Z] COP[Z]= ORIGIN[Z] Where M[X]= Mx*LengthConversion M[Y]= My*LengthConversion M[Z]= Mz*LengthConversion and where LengthConversion = Point units conversion to meters for example, if the POINT units are millimetres then the LengthConversion term is 0.001. **Note:** When comparing Type 2 and Type 4 force platforms, the LengthConversion term for Type 4 force platforms is always 1 because this conversion is part of the CalMatrix. === Compute Free Moment === The FreeMoment signal for a Type 2 force platform is calculated as follows: FreeMoment[X]= 0 FreeMoment[Y]= 0 FreeMoment[Z]= M[Z] - ( COP[X]*Force[Y] - COP[Y]*Force[X] ) === Transforming Signals into the Laboratory Coordinate System === The transformation is defined by the location of the force platform corners, and is common to all force platforms.