Call_Script
/SCRIPT_FILE_NAME=
! /SCRIPT_PATH=
;
**Note:** Visual3D requires the full pathname to the Visual 3D script file. This can be supplied by the **SCRIPT_PATH** or included in **SCRIPT_FILE_NAME**
\\
Call_Script
/SCRIPT_FILE_NAME=C:\Visual 3D\Scripts\Test Script.v3s
! /SCRIPT_PATH=
;