====== Compute UD Power ====== This command has been replaced, and the [[Visual3D:Documentation:Pipeline:Model_Based_Data_Commands:UD_POWER|UD_POWER]] function in the [[Visual3D:Documentation:Visual3D_Signal_Types:LINK_MODEL_BASED_Data_Type|Compute Model Base Data]] command should be used instead. {{:Compute_UD_Power.png}} Compute_UD_Power /RESULT_NAME= /RESULT_FOLDER= PROCESSED /RIGHT_SIDE= R /NORMALIZATION=FALSE /TREADMILL_SPEED=0 /TREADMILL_DIRECTION=UNIT_VECTOR(0,1,0) ;