This tutorial demonstrates how to segment image data and create a surface model within Surface3D.
Note: Third-party software such as Mimics and ScanIP have more sophisticated tools for segmenting bones than Surface3D does. If you want to use one of those applications to segment a bone, use it to output a RAW file containing the segmentation and specify it as the Image File for the object in xManager. You can then load the subject into Surface3D and add landmarks and POIs to the object, using the segmented image data. If you also want to use a third-party application to create the surface model from the image data, output an OBJ file and specify it as the object's Surface File in xManager. You can then load the subject into Orient3D and define a reference frame and regions of interest on the object. When segmenting the bone in a third-party application, it is recommended that you crop the image data to the minimum bounding box around the bone's voxels, though this is not required. If you do crop the image data, do so before creating the surface model. It is important that the object's surface model (Surface File) be in the same reference frame as the segmented image data (Image File). More information about these reference frames can be found here.