This basic tutorial is an introduction to bone tracking in X4D. Users should master these steps before progressing on to the more advanced tutorials.
We recommended that you track bones one at a time in x-ray images, unless two or more bones overlap in the images and accounting for this overlap improves tracking. This is because tracking with optimization sees the optimizer randomly positions each bone during each iteration and evaluates the fit of all bones. It can happen that one bone is moved to a better pose while the other bones were moved to worse ones (a common occurrence). In this case the overall fit would be worse and the poses of all bones would be discarded, even though the optimizer did improve one bone's pose.
The recommended procedure is to track the largest/easiest bone first, with all others turned off. Then track an adjacent bone, with all others turned off. If the tracking results with the second bone are not good and you suspect it is because of overlap with the first bone, then try tracking both together, as explained in the more advanced tutorial How To: Track Multiple Bones. However, most of the time it is sufficient to track each bone independently of all others.
Here is the general procedure for doing so: