Export a snapshot of the 3D viewer and save the file to disk.
Note: if there are multiple output files (either because of multiple files or multiple frames), the name of the file is used as a prefix on the output file and the frame number is appended.
Export_3D_Animation_To_Image /FILE_NAME= /IMAGE_FILE_NAME= /APPEND_FRAME_TO_FILENAME= /START_FRAME=1 /END_FRAME= /EVENT_SEQUENCE= /EXCLUDE_EVENTS= /OUTPUT_WIDTH=640 /OUTPUT_HEIGHT=480 ;
In the following example:
Export_3D_Animation_To_Image /FILE_NAME=*2.c3d /IMAGE_FILE_NAME=Z:\temp\outImage.png /APPEND_FRAME_TO_FILENAME=FALSE ! /IMAGE_FORMAT=png /START_FRAME=10 /END_FRAME= /EVENT_SEQUENCE= /EXCLUDE_EVENTS= ! /OUTPUT_WIDTH=640 ! /OUTPUT_HEIGHT=480 ;
In the following example:
Export_3D_Animation_To_Image /FILE_NAME=*.c3d /IMAGE_FILE_NAME=Z:\temp\ /APPEND_FRAME_TO_FILENAME=TRUE /START_FRAME=1 /END_FRAME=2 /EVENT_SEQUENCE=LHS+LTO /EXCLUDE_EVENTS= /OUTPUT_WIDTH=640 /OUTPUT_HEIGHT=480 ;
Export a snapshot of the 3D viewer and save the file to disk.
in Version 4:
Export_3D_Animation_To_Image ! /FILE_NAME= ! /IMAGE_FILE_NAME= ! /FRAME=1 ! /OUTPUT_WIDTH=640 ! /OUTPUT_HEIGHT=480 ; This is consistent with the export option under the File Menu Item]