Documentation Site Map Main Page Reference List Motion Capture Visual3D Overview Visual3D Installation License Activation Getting Started Visual3D Documentation Overview Pipeline Commands Reference Expressions Overview CalTester Mode Overview List of Tutorials Visual3D Examples Overview Troubleshooting Sift Sift Overview Installation Getting Started Sift Documentation Overview Knowledge Discovery for Biomechanical Data Tutorial Overview Troubleshooting Inspect3D Inspect3D Overview Inspect3D Installation Overview Inspect3D Getting Started Overview Inspect3D Documentation Overview Knowledge Discovery in Inspect3D Inspect3D Tutorials Overview Troubleshooting DSX Suite DSX Overview DSX Definitions DSX Suite Installation DSX Tutorials DSX Release Notes xManager Overview PlanDSX Overview Surface3D Overview Orient3D Overview CalibrateDSX Overview Locate3D Overview X4D Overview
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digitizing pointer post processing]] - this tutorial explains the step by step process of defining a digitizing landmark, defining the pointer, and using a dynamic c3d file to identify the landmark. === defining landmarks === 1. [[visual3d:documentation:modeling:landmarks:create_digitizing_landmarks|create_digitizing_landmarks]] - defining the digitizing landmark, this is step 2 of the digitizing landmark tutorial 2. [[visual3d:documentation:modeling:landmarks:digitizing_pointer_configuration|digitizing pointer configuration]] - defining the digitizing pointer configuration so that the tip of the pointer can be computed. === custom pointers === 1. [[visual3d:documentation:pipeline:signal_commands:computing_custom_digitizing_pointer_configuration|computing custom digitizing pointer configuration]] - create a custom digitizing pointer. 2. [[caltester:documentation:rod_as_a_digitizing_pointer|caltester rod as a digitizing pointer]] - the caltester rod may also be used as a digitizing pointer. 3. [[visual3d:documentation:modeling:landmarks:digitizing_pointer_from_streaming_data|digitizing pointer from streaming data]] - define a pointer in real time. === additional tutorials === 1. [[visual3d:tutorials:modeling:introduce_missing_digitizing_pointer_markers_|introduce missing digitizing pointer markers]] - a method to re-create the digitizing pointer in a static trial if the landmarks do not exist in the static trial but exist in another static trial 2. [[visual3d:documentation:modeling:landmarks:static_pointer_landmarks_and_segments|pointer tip landmarks]] - describes the process to manually create the tip of a pointer as a landmark.