Documentation Site Map Main Page Reference List Motion Capture Visual3D Overview Visual3D Installation License Activation Getting Started Visual3D Documentation Overview Pipeline Commands Reference Expressions Overview CalTester Mode Overview List of Tutorials Visual3D Examples Overview Troubleshooting Sift Sift Overview Installation Getting Started Sift Documentation Overview Knowledge Discovery for Biomechanical Data Tutorial Overview Troubleshooting Inspect3D Inspect3D Overview Inspect3D Installation Overview Inspect3D Getting Started Overview Inspect3D Documentation Overview Knowledge Discovery in Inspect3D Inspect3D Tutorials Overview Troubleshooting DSX Suite DSX Overview DSX Definitions DSX Suite Installation DSX Tutorials DSX Release Notes xManager Overview PlanDSX Overview Surface3D Overview Orient3D Overview CalibrateDSX Overview Locate3D Overview X4D Overview
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laboratory coordinate system]]. segmentcoordinatesytems.gif\\ for example, the following laboratory coordinate system will result in the following default segment coordinate system. laboratorycoordinatesystemdialog.png\\ segmentcoordinatesystemdialog.jpg\\ some segments are created in ways that don't suit this convention, so the segment coordinate system must be modified. for example, the thorax/ab segment is often constructed with the iliac crest markers at the proximal end and the acromium markers at the distal end. this results in the distal end of the torso being associated with the proximal end of the upper arm segments so that a visual3d "joint" is created. this is one of the consequences of the fact that the hands and the feet are considered distal segments; somewhere in the body two proximal ends must meet (e.g. often this is between the pelvis and the thorax/ab segment). to work around this so visual3d can create a "joint", the thorax segment is defined as stated in the previous paragraph. this means that for this thorax/ab segment that the z-axis points down. thoraxscsdown.jpg\\ if you compute a segment angle of the thorax/ab segment relative to the lab (or virtual lab), you will get a rotation of 180 degrees about the x-axis because of the inconsistent definitions. it is usually easier to interpret the joint/segment angles, if the z-axis points vertically up. ===== modify segment coordinate system ===== after the segment has been created, switch to the //segment properties'// tab. select the segment in the **segment name** combo box. select the **modify segment coordinate system** button. select the **a/p axis** and **distal to proximal axis** to suit your needs. **note that visual3d will only let you create a right hand coordinate system.** thoraxscs.jpg\\ change the selections as follows: thoraxscsmodified.jpg\\ the resulting segment coordinate system is now pointing up thoraxscsup.jpg\\ in this image a joint angle of the pelvis relative to the thigh will be almost zero, which is what makes intuitive sense. }}}}}}}}}}}}