visual3d:documentation:pipeline:event_commands:event_onset
Table of Contents
Event Onset
Create an Event Label using two Threshold crossings and a local minimum.
Create an event label at the last minimum value before a threshold crossing, or at the last baseline threshold crossing before a threshold crossing. The event created is the “minimum” event or “baseline” event that is closest to the threshold crossing.
- The threshold crossing is a fairly high value (or metric) that the user is confident is beyond the Event of interest
- The baseline crossing is a low threshold value (or metric) which is typically the point at which a velocity signal(for example) just starts moving.
- The last local minimum before the threshold crossing (higher threshold).
- The event from the baseline crossing and local minimum that is closest to the higher threshold crossing is set as the ONSET Event.
If multiple components are chosen (X Y and Z), the command will look for when any component passes the threshold and when any component reaches the baseline or a local minimum.
Example 1
Identifies movement onset based on the speed of the hand.
Note that both the Threshold and Baseline parameter accept either a number or a METRIC
Example 2
visual3d/documentation/pipeline/event_commands/event_onset.txt · Last modified: 2024/07/17 11:45 by sgranger