visual3d:documentation:pipeline:file_commands:import_analog_fsv_signals
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imports analog signals from an fsv formatted file into a c3d file. note that the name of the analog file should be similar to the c3d file.
import_analog_fsv_signals ! /replace_existing_signals=true ! /folder= ;
for example: test.c3d and test_a.fsv
visual3d/documentation/pipeline/file_commands/import_analog_fsv_signals.1718804229.txt.gz · Last modified: 2024/06/19 13:37 by sgranger