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visual3d:documentation:pipeline:file_commands:import_analog_signals

Import Analog Signals


= Import_Analog_ANB_Signals =

= Import_Analog_Bioware_Signals =

= Import_Analog_Frappier_Signals =

= Import_Analog_Fsv_Signals =

= Import_Analog_NDI_Signals =

Importing Analog signals from NDI Toolbench into a C3D file.

= Import_Analog_Noraxon_EMG_Signals =

= Import_Pedar_Data =

= Import_Analog_SON_Signals =

= Import_Analog_Signals_From_AMTI_Ascii_File =

The ASCII file exported by AMTI is a very simple file with no header, and the data stored in columns.

= Import_Analog_Signals_From_Arsalis_Ascii_File =

= Import_Analog_Signals_From_DASYLAB_Ascii_File =

= Import_Analog_Signals_From_Delsys_Ascii_File =

= Import_Analog_Signals_From_Microstrain_Ascii_File =

= Import_Analog_Signals_From_Winternet_Signals =

= Import_Analog_Signals_From_ADInstruments_Chart_Ascii_File =

= Import_Data_From_ASCII_File =

= Import_Analog_Signals_From_DATAPAC_Files =

= Import_Signals_From_C3D_File =

This command imports signals from a C3D file into the Active File. NOTE: only ANALOG signals can be imported, and SYNCH pulses are assumed to be ANALOG signals.

= Import_Surrey_Force_Platform_Signals =

visual3d/documentation/pipeline/file_commands/import_analog_signals.txt · Last modified: 2024/07/17 11:45 by sgranger