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visual3d:documentation:pipeline:model_commands:add_landmark_from_event

Add Landmark from Event

This command will create a Landmark using a Signal Value at a defined Event Label.

Add_Landmark_From_Event
/SIGNAL_TYPES= The name of the Signal Type to use.
/SIGNAL_FOLDER= The name of the Signal Folder to use.
/SIGNAL_NAMES= The name of the Signal Name to use.
/LINK_MODEL_NAME= The name of the hybrid model. Use the full pathname.
/EVENT= The name of the Event Label.
/LANDMARK= The name of the Landmark to be created.


Example

Create a Landmark (DIST_SHAFT) based on the position of the Target (OBJ2) position at the distal end of the golf club shaft at the event TAKEAWAY (i.e. the first movement in a golf swing).

/SIGNAL_TYPES= TARGET
/SIGNAL_FOLDER= ORIGINAL
/SIGNAL_NAMES= OBJ2
/LINK_MODEL_NAME=C:\Static.c3d
/EVENT= TAKEAWAY
/LANDMARK= DIST_SHAFT
visual3d/documentation/pipeline/model_commands/add_landmark_from_event.txt · Last modified: 2024/07/17 11:46 by sgranger