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visual3d:documentation:pipeline:model_commands:add_landmark_from_event

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this command will create a landmark using a signal value at a defined event label.

add_landmark_from_event
/signal_types= the name of the signal type to use.
/signal_folder= the name of the signal folder to use.
/signal_names= the name of the signal name to use.
/link_model_name= the name of the hybrid model. use the full pathname.
/event= the name of the event label.
/landmark= the name of the landmark to be created.


example

create a landmark (dist_shaft) based on the position of the target (obj2) position at the distal end of the golf club shaft at the event takeaway (i.e. the first movement in a golf swing).

/signal_types= target
/signal_folder= original
/signal_names= obj2
/link_model_name=c:\static.c3d
/event= takeaway
/landmark= dist_shaft
visual3d/documentation/pipeline/model_commands/add_landmark_from_event.1718801519.txt.gz · Last modified: 2024/06/19 12:51 by sgranger