visual3d:documentation:pipeline:other_commands:call_script
This is an old revision of the document!
execute an external pipeline script.
call_script /script_file_name= ! /script_path= ;
note: visual3d requires the full pathname to the visual 3d script file. this can be supplied by the script_path or included in script_file_name
call_script /script_file_name=c:\visual 3d\scripts\test script.v3s ! /script_path= ;
visual3d/documentation/pipeline/other_commands/call_script.1718804298.txt.gz · Last modified: 2024/06/19 13:38 by sgranger