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visual3d:documentation:pipeline:other_commands:map_object_color_to_signal_value

Map Object Color to Signal Value

Introduction

Command

Map_Object_Color_to_Signal_Value
! /OBJECT_NAME=
! /SIGNAL_TYPES=
! /SIGNAL_FOLDER=ORIGINAL
! /SIGNAL_NAMES=
! /COMPONENT_SEQUENCE=X
! /MIN_COLORS=RED
! /INNER_COLORS=GREEN
! /MAX_COLORS=BLUE
! /INNER_COLOR_INDEX=127
! /MAX_COLOR_INDEX=255
! /MIN_VALUES=
! /MAX_VALUES=
! /REMOVE_EXISTING_COLORIZATIONS=FALSE
! /COLOR_MAP_FILE_NAMES=
! /COLOR_MAP_FILES=
;
visual3d/documentation/pipeline/other_commands/map_object_color_to_signal_value.txt · Last modified: 2024/07/17 11:46 by sgranger