visual3d:documentation:pipeline:other_commands:map_object_color_to_signal_value
Table of Contents
Map Object Color to Signal Value
Introduction
Command
Map_Object_Color_to_Signal_Value ! /OBJECT_NAME= ! /SIGNAL_TYPES= ! /SIGNAL_FOLDER=ORIGINAL ! /SIGNAL_NAMES= ! /COMPONENT_SEQUENCE=X ! /MIN_COLORS=RED ! /INNER_COLORS=GREEN ! /MAX_COLORS=BLUE ! /INNER_COLOR_INDEX=127 ! /MAX_COLOR_INDEX=255 ! /MIN_VALUES= ! /MAX_VALUES= ! /REMOVE_EXISTING_COLORIZATIONS=FALSE ! /COLOR_MAP_FILE_NAMES= ! /COLOR_MAP_FILES= ;
visual3d/documentation/pipeline/other_commands/map_object_color_to_signal_value.txt · Last modified: 2024/07/17 11:46 by sgranger