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visual3d:documentation:pipeline:other_commands:other_commands

Other Commands

Switch_to_Event_Processing_Mode
Switch_to_Model_Builder_Mode
Switch_to_Report_Mode
Switch_to_Realtime_Mode
Switch_to_CalTester_Mode
Switch_to_FPLoc_Mode
Switch_to_FJ_PostProcessing_Tab
Set_Camera_Perspective

Set Camera Perspective

Modify the position and orientation of the camera in the 3D Viewer

Map_Object_Color_to_Signal_Value
Set_Animation_Draw_Size

Deprecated command in Version 6 Set the size of the Targets/Landmarks “spheres” in the 3D animation viewer

Set_Animation_Draw_Properties

Set the size of the Targets/Landmarks “spheres” in the 3D animation viewer Set the colors of the Targets Set the target trail

Set_Use_Processed_Analog

Sets a flag that causes Visual3D to use the PROCESSED ANALOG signals for computing the Ground Reaction Force and External Force signals.

Set_Use_Processed_Targets

Sets a flag that causes Visual3D to use the signals in the TARGET PROCESSED folder for computing Kinetics and Kinematics.

Set_Use_Processed_Forces

Sets a flag that causes Visual3D to use the signals in the FORCE, COFP, and FREEMOMENT PROCESSED folders for computing Kinetics and Kinematics.

Highlight_Event_Label

Highlight an Event in the 2D Graphs (in Signal and Event Processing Mode)

Set_Animate_Multiple_Files
Set_View_Processing_Results

Specify whether Processing Results should appear automatically or only in the event of an error.

Set_View_Options
Set_Laboratory_Coordinate_System
Set_Default_Folders

Set the default folders

Call_Script

!Execute an external pipeline.

Call_EXE
Highlight_Golf_Features
visual3d/documentation/pipeline/other_commands/other_commands.txt · Last modified: 2024/10/08 11:26 by wikisysop