visual3d:documentation:pipeline:other_commands:set_camera_perspective
This is an old revision of the document!
Set_Camera_Perspective ! /USE_STATIONARY_CAMERA=TRUE ! /SEGMENT= ! /CAMERA_X_CENTER=0.0 ! /CAMERA_Y_CENTER=0.0 ! /CAMERA_Z_CENTER=0.0 ! /CAMERA_ZOOM=1.0 ! /CAMERA_PAN=0.0 ! /CAMERA_TILT=0.0 ; SetCameraPerspectivePipelineCommandDlg.png
visual3d/documentation/pipeline/other_commands/set_camera_perspective.1718648518.txt.gz · Last modified: 2024/06/17 18:21 by sgranger