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visual3d:documentation:pipeline:other_commands:set_use_processed_forces

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sets a flag that causes visual3d to use the signals in the force processed folder for computing frames for force assignments. can also be done manually by going to settings → use processed forces…

pipeline command

set_use_processed_forces
! /use_processed=false
;

see also: using processed signals

visual3d/documentation/pipeline/other_commands/set_use_processed_forces.1718801540.txt.gz · Last modified: 2024/06/19 12:52 by sgranger