visual3d:documentation:pipeline:other_commands:set_use_processed_targets
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sets a flag that causes visual3d to use the signals in the target processed folder for computing kinetics and kinematics.
pipeline command
set_use_processed_targets ! /use_processed=true ; see also using processed signals
visual3d/documentation/pipeline/other_commands/set_use_processed_targets.1718804303.txt.gz · Last modified: 2024/06/19 13:38 by sgranger