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visual3d:documentation:pipeline:signal_commands:signal_magnitude

Signal Magnitude

The Signal_Magnitude command computes the vector magnitude of a multi-component signal for each frame of data.

Concretely, given a 3-component vector V = (x, y, z) its magnitude is |V| = √(x^2 + y^2 + z^2).

Pipeline Command

Signal_Magnitude
! /SIGNAL_TYPES=
! /SIGNAL_FOLDER=ORIGINAL
! /SIGNAL_NAMES=
! /RESULT_FOLDERS=PROCESSED
! /RESULT_NAME=
! /APPLY_AS_SUFFIX_TO_SIGNAL_NAME=
;

See Also

Go back to Signal Commands.

visual3d/documentation/pipeline/signal_commands/signal_magnitude.txt · Last modified: 2025/02/11 17:30 by wikisysop