visual3d:documentation:visual3d_signal_types:data_tree_summary
Data Tree Summary
In Visual3D, you can see the Data Tree by going to the Signals and Events tab.
Signals in Visual3D are referenced by how they are presented in the Data Tree:
- Signal Type (Top level)
- Signal Folder
- Signal Name
There are only specific signal types that are allowed:
- Event_Label
- Target
- Analog
- Force
- COFP
- Freemoment
- Landmark
- Link_Model_Based
- Kinetic_Kinematic
- Derived
- Metric
- Frame_Numbers
- Header Information
- Parameters
In Expressions, signals are referenced using the following syntax:
- SignalType::SignalFolder::SignalName
- SignalType::SignalFolder::SignalName::Component
More information about the data tree can be found here.
visual3d/documentation/visual3d_signal_types/data_tree_summary.txt · Last modified: 2024/07/17 11:46 by sgranger