visual3d:real_time_streaming:real_time_interface
Real Time Interface
Introduction to the Visual3D RealTime Interface Tab
- Stream Information:
- Built-in RT vs External RT
- Camera Frame Rate
- Built-In RT Support
- Use FP Parameters from CalFile
- Force Platform Zero Baseline
- Hardware Settings
- Real Time Pipeline Commands
- List of available pipeline commands that run in real time
- Real-Time Graphs
- 2D/3D Graph Toggle
- Graph Display Plane
- Full Screen Display
- Play Sounds
- Switch Vertical Axis (+/-)
- Switch Horizontal Axis (+/-)
- Frames to Graph
- Determines how many frames the real-time keeps in the data buffer
- If you want to plot 10 gait cycles, the number of frames must include enough frames to plot 10 gait cycles
- Max Frame Gap
- Define graphs
visual3d/real_time_streaming/real_time_interface.txt · Last modified: 2024/07/17 11:46 by sgranger