Import Signals From C3D File: Difference between revisions

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Imports signals from a C3D file into the Active File
Imports signals from a [[C3D_Format|C3D]] file into the Active File


:'''Import_Signals_From_C3D_File'''
:'''Import_Signals_From_C3D_File'''

Latest revision as of 17:46, 25 October 2023

Imports signals from a C3D file into the Active File

Import_Signals_From_C3D_File
! /FILE_NAME=
! /IMPORT_FILE_NAME=
! /REPLACE_EXISTING_SIGNALS=FALSE
! /SYNCH_OFFSET=
! /IMPORT_ANALOG_SYNCH=
! /IMPORT_ANALOG_THRESHOLD=0.0
! /IMPORT_ANALOG_ASCENDING=TRUE
! /ANALOG_RATE=
! /ANALOG_RATIO=
! /ALLOW_RESAMPLE=FALSE
! /INTERPOLATION_METHOD=CUBIC_SPLINE
! /IMPORT_AS_DERIVED=FALSE
! /DERIVED_FOLDER=EMG
! /IMPORT_FORCE_PLATFORM_PARAMETERS=FALSE
! /ADD_PREFIX_TO_IMPORT=
;

NOTE: Only ANALOG and ROTATION signals can be imported. SYNCH Pulses are assumed to be analog signals.

If analog signals already exist in the c3d file, and the imported analog signals are at a different sampling rate, these new signals must be imported as DERIVED signals.


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