Import Signals From C3D File: Difference between revisions
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m (Added link to C3D_Format page.) |
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Imports signals from a C3D file into the Active File | Imports signals from a [[C3D_Format|C3D]] file into the Active File | ||
:'''Import_Signals_From_C3D_File''' | :'''Import_Signals_From_C3D_File''' |
Latest revision as of 17:46, 25 October 2023
Imports signals from a C3D file into the Active File
- Import_Signals_From_C3D_File
- ! /FILE_NAME=
- ! /IMPORT_FILE_NAME=
- ! /REPLACE_EXISTING_SIGNALS=FALSE
- ! /SYNCH_OFFSET=
- ! /IMPORT_ANALOG_SYNCH=
- ! /IMPORT_ANALOG_THRESHOLD=0.0
- ! /IMPORT_ANALOG_ASCENDING=TRUE
- ! /ANALOG_RATE=
- ! /ANALOG_RATIO=
- ! /ALLOW_RESAMPLE=FALSE
- ! /INTERPOLATION_METHOD=CUBIC_SPLINE
- ! /IMPORT_AS_DERIVED=FALSE
- ! /DERIVED_FOLDER=EMG
- ! /IMPORT_FORCE_PLATFORM_PARAMETERS=FALSE
- ! /ADD_PREFIX_TO_IMPORT=
- ;
NOTE: Only ANALOG and ROTATION signals can be imported. SYNCH Pulses are assumed to be analog signals.
If analog signals already exist in the c3d file, and the imported analog signals are at a different sampling rate, these new signals must be imported as DERIVED signals.