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=Introduction= | =Introduction= | ||
The file tagging mechanism allows you to define specific subsets of your C3D files, to facilitate processing these as a group. Tags can be made Active in the same fashion that individual files can be made active. Tags are a general way to set files as active since filenames are usually unique across workspaces because they are associated with the [[#Filenames|full pathname]]. | The file tagging mechanism allows you to define specific subsets of your C3D files, to facilitate processing these as a group. Tags can be made Active in the same fashion that individual files can be made active. Tags are a general way to set files as active since filenames are usually unique across workspaces because they are associated with the [[#Filenames|full pathname]]. A tag can be any string of characters, for example "PRE" or "POST", "Subject1" or "Subject2", "Walk" or "Run", etc. | ||
Files and tags have a many-to-many relationship: a file can have multiple tags associated with it and a tag can have multiple files associated with it. | |||
[[File:Tags.png|600px]]<br> | [[File:Tags.png|600px]]<br> | ||
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==Using Tags== | ==Using Tags== | ||
Setting a Tag as the Active File ensures that all files associated with that tag will be processed. Tags can be used in a pipeline using the [[Select_Active_File]] command. And tags can be used in a [[Tutorial:_Creating_a_Report|Report Template]] to display only data associated with that tag. | |||
==Creating Tags | ==Creating Tags== | ||
Tags can be created in Visual3D via the Workspace Tab, through the Add/Modify File Tags menu item, or by executing a pipeline. | |||
=== | ===Workspace Tab=== | ||
:Using the workspace tab to create tags is a great way to create tags manually when you are interactively working with a file. | :Using the workspace tab to create tags is a great way to create tags manually when you are interactively working with a file. | ||
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=== | ===File -> Add/Modify File Tags=== | ||
:The benefit of going to File -> Add/Modify File Tags is that the dialog will allow you to select multiple files at once by clicking and dragging - instead of individually checking the check boxes as you do in the Workspace tab. | :The benefit of going to File -> Add/Modify File Tags is that the dialog will allow you to select multiple files at once by clicking and dragging - instead of individually checking the check boxes as you do in the Workspace tab. | ||
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=== | ===Pipeline=== | ||
:You can [[Assign_Tags_To_File|assign tags to files]] using the pipeline, as well as [[Combine_Tags|combine]] and [[Remove_Tags|remove]] tags. | :You can [[Assign_Tags_To_File|assign tags to files]] using the pipeline, as well as [[Combine_Tags|combine]] and [[Remove_Tags|remove]] tags. | ||
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:Using the Pipeline to create tags will be the most useful when automating your processing. | :Using the Pipeline to create tags will be the most useful when automating your processing. | ||
==Removing Tags | ==Removing Tags== | ||
You can use the [[Remove_Tags|Remove_Tags]] pipeline command.<br> | You can use the [[Remove_Tags|Remove_Tags]] pipeline command.<br> |
Revision as of 14:05, 14 March 2023
Language: | English • français • italiano • português • español |
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Introduction
The file tagging mechanism allows you to define specific subsets of your C3D files, to facilitate processing these as a group. Tags can be made Active in the same fashion that individual files can be made active. Tags are a general way to set files as active since filenames are usually unique across workspaces because they are associated with the full pathname. A tag can be any string of characters, for example "PRE" or "POST", "Subject1" or "Subject2", "Walk" or "Run", etc.
Files and tags have a many-to-many relationship: a file can have multiple tags associated with it and a tag can have multiple files associated with it.
Using Tags
Setting a Tag as the Active File ensures that all files associated with that tag will be processed. Tags can be used in a pipeline using the Select_Active_File command. And tags can be used in a Report Template to display only data associated with that tag.
Creating Tags
Tags can be created in Visual3D via the Workspace Tab, through the Add/Modify File Tags menu item, or by executing a pipeline.
Workspace Tab
- Using the workspace tab to create tags is a great way to create tags manually when you are interactively working with a file.
|
|
|
File -> Add/Modify File Tags
- The benefit of going to File -> Add/Modify File Tags is that the dialog will allow you to select multiple files at once by clicking and dragging - instead of individually checking the check boxes as you do in the Workspace tab.
|
|
|
Pipeline
- You can assign tags to files using the pipeline, as well as combine and remove tags.
- Using the Pipeline to create tags will be the most useful when automating your processing.
Removing Tags
You can use the Remove_Tags pipeline command.
OR
Uncheck all files associated with a tag in the Workspace tab. Once a tag has no files associated with it, it will be deleted.