DSX Tutorials: Difference between revisions

From Software Product Documentation
Jump to navigation Jump to search
 
(10 intermediate revisions by the same user not shown)
Line 31: Line 31:
[[CalibrateDSX:_HowTo_Collect_Calibration_Images|How To: Collect Calibration Images]]
[[CalibrateDSX:_HowTo_Collect_Calibration_Images|How To: Collect Calibration Images]]


[[CalibrateDSX: Digitizing POIs|How To: Digitize POIs]]
[[CalibrateDSX:_How_to_Digitize_Points_of_Interest|How To: Digitize Points of Interest]]
 
<h4><span id="CalDSXTutorials04"></span>[[CalibrateDSX:_The_Importance_of_Image_Smoothing_and_Downsampling|The Importance of Image Smoothing and Downsampling]]</h4>
 
<h4><span id="CalDSXTutorials05"></span>[[https://youtu.be/FYXnMrDlXvE| Video Tutorial on Calibration]]</h4>


==Orient3D==
==Orient3D==


[[Orient3D_Tutorials|How To: Use Orient3D]]
<!--[[Orient3D:_Tutorials|How To: Use Orient3D]]-->


[[Orient3D_HowTo_Define_LCS|How To: Define the LCS of an Object]]
[[Orient3D:_How_to_Define_the_LCS_of_an_Object|How To: Define the LCS of an Object]]


[[Orient3D_HowTo_Define_ROI|How To: Define Regions of Interest on an Object]]
[[Orient3D:_How_to_Define_ROIs_on_an_Object|How To: Define Regions of Interest on an Object]]


==X4D==
==X4D==


[[X4D_HowTo_Track_Bones|How To: Get Started Tracking Bones]]
[[X4D:_Getting_Started_Tracking_Bones|Getting Started Tracking Bones]]


[[X4D_HowTo_Track_Multiple_Bones|How To: Track Multiple Bones]]
[[X4D:_How_to_Track_Multiple_Bones|How To: Track Multiple Bones]]


[[X4D_HowTo_Optimize_Xray_DRR_Settings|How To: Optimize Xray/DRR Settings]]
[[X4D:_How_to_Optimize_Xray/DRR_Settings|How To: Optimize Xray/DRR Settings]]


[[X4D_HowTo_Calculate_Bone_Poses_From_Mocap_Data|How To: Calculate Bone Poses from Mocap Data]]
[[X4D:_How_to_Calculate_Bone_Poses_From_Mocap_Data|How To: Calculate Bone Poses from Mocap Data]]


==Surface3D==
==Surface3D==
Line 58: Line 62:


[[Surface3D:_How_to_Work_with_Multiple_DICOM_Stacks|How To: Work with Multiple DICOM Stacks]]
[[Surface3D:_How_to_Work_with_Multiple_DICOM_Stacks|How To: Work with Multiple DICOM Stacks]]
[[Surface3D:_How_to_Import_Third_Party_Files|How To: Import Third-Party Image and Surface Files]]


==Locate3D==
==Locate3D==


[[Locate3D: How to Digitize POIs|How To: Digitize Points of Interest]]
[[Locate3D:_How_to_Digitize_Points_of_Interest|How To: Digitize Points of Interest]]


[[Locate3D: How to Track Objects Using POIs|How To: Track Objects Using Points of Interest]]
[[Locate3D:_How_to_Track_Objects_Using_Points_of_Interest|How To: Track Objects Using Points of Interest]]


==PlanDSX==
==PlanDSX==
Line 75: Line 81:
[[Update_DSX_Knee_Model_Template|How To: Modify the Knee Model]]
[[Update_DSX_Knee_Model_Template|How To: Modify the Knee Model]]


[[X4D_HowTo_Calculate_Bone_Poses_From_Mocap_Data|How To: Calculate Bone Poses from Mocap Data]]
[[X4D:_How_to_Calculate_Bone_Poses_From_Mocap_Data|How To: Calculate Bone Poses from Mocap Data]]

Latest revision as of 18:06, 2 June 2021

Welcome to C-Motion’s DSX motion analysis software. Our objective was to develop software for rapid, robust, and reliable bone pose estimation from radiographic image sequences. The DSX Suite of applications covers all aspects of tracking objects (bones, implants, etc.) from Biplanar videoradiography images and volume based models of those objects.

DSX is a software suite, which means there are multiple applications and multiple tutorials.

The following datasets used for the tutorials are available to DSX customers on request.

SampleKneeStudy
The subject is a male who has had his right ACL reconstructed. The CT data does not contain tantalum tracking beads. There are some circular bead-like spots on some slices, but they do not appear in the Xrays. Three trials for the left knee are provided in the folder for tracking, so you only have to segment the left femur and tibia from the CT. This data set can be used to learn xManager, Surface3D, Orient3D, CalibrateDSX, and X4D.
SampleKneeBeadStudy
The subject is a left cadaver knee. The original CT data is not available, but the segmented .raw files for the femur, tibia, and patella are provided. This data set can be used to learn xManager, Orient3D, CalibrateDSX, and Locate3D. In addition, you could use the .raw files to perform model-based tracking in X4D and compare the results to the bead-based results from Locate3D.

Note: As you are following the tutorials there are opportunities for saving files to disc. We recommend that these new files be saved to a folder different from the original data folder. Multiple files with similar names are bound to be confusing for other members of the laboratory, or for yourself in the future.

xManager

xManager Basics

How To: Create a Subject

Using the Subject Populator

CalibrateDSX

How To: Correct X-ray Images and Perform 3D Calibration

How To: Collect Calibration Images

How To: Digitize Points of Interest

The Importance of Image Smoothing and Downsampling

[Video Tutorial on Calibration]

Orient3D

How To: Define the LCS of an Object

How To: Define Regions of Interest on an Object

X4D

Getting Started Tracking Bones

How To: Track Multiple Bones

How To: Optimize Xray/DRR Settings

How To: Calculate Bone Poses from Mocap Data

Surface3D

Surface3D Basics

How To: Segment Image Data and Create Surface Models

How To: Work with Multiple DICOM Stacks

How To: Import Third-Party Image and Surface Files

Locate3D

How To: Digitize Points of Interest

How To: Track Objects Using Points of Interest

PlanDSX

How To: Use PlanDSX

Motion Capture

How To: Use Motion Capture Data

How To: Modify the Knee Model

How To: Calculate Bone Poses from Mocap Data

Retrieved from ""